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Changes only make DMC better

Feb 13, 2013

By Alexander Cattani - G4 Canada

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Devil May CryWith reboots you have to take the good with the bad. When it comes to the long-standing Devil May Cry series gone are the days of the comical, one-liner spitting, swoop-haired Dante. Our new demon slayer plays by his own rules and is often more serious than goofy. A completely original setting and story accompany our protagonist as well.

A lot has changed in Dante's new adventure, but is it for the best? I can happily say Ninja Theory's take is a solid thrill ride from beginning to end. So much is done right, however, some minor gripes hold back this otherwise flawless demon slaying romp.

Dante's new adventure takes place in the fictional Limbo City, a modern day metropolis oozing corruption and corporate control at every turn. The head honcho in charge of the madness is Mundus, a demon king in a human vessel. Mundus devilishly controls the people of Limbo City but not with brute force and an iron fist. Mundus does so through normal everyday conventions: propaganda on TV and a sneaky special ingredient in soft drinks. Mundus is the ring master.

Devil May Cry I enjoyed the narrative of the Devil May Cry games in the past. They were exciting and funny at times but I never really got much from them. Ninja Theory's approach to storytelling is much more focused and refined. Scenarios are more serious and dramatic. The characters also carry more emotion and come across as more than just an excuse to further the plot and slash things up. The cast grows and evolves, which is something that has been lacking from the series up until this point. Unfortunately, the new Dante will occasionally assault your ears with laughably cheesy one-liners. At these aren't as frequent as in the past.

When it comes to combat, Dante plays how you would expect him to. Battling with one of his many armaments not only feels great and responsive but is also weighty and balanced. There is a certain joy in knocking an enemy ten feet in the air, keeping him airborne by slashing him with a devastating combo from your sword, and then slamming them back downward with a nicely timed strike. As is the case with most hack and slash games, combos are a central part of the gameplay though this time around they feel more accessible and easier to pull off. Long-time fans may not like the simpler controls but it is nice to see Ninja Theory try and cater to a more casual crowd.

Devil May Cry Expert demon slayer's fear not as Ninja Theory has made sure to include a myriad of crushingly hard difficulties to keep even the most hardcore of the pack challenged.

I battled many demons in Devil May Cry, some big, some small, some grotesque. I also battled an unlikely foe, the camera. I'd have to wrestle with the camera in order to gain a better look on my surroundings at times. This is more prevalent during one of the game's many platforming sections. This is not a total deal breaker, but can still be an annoyance. The lack of a lock on system in combat can feel unnatural but will ultimately be forgotten as combat moves at such a brisk pace.

Devil May Cry It's clear that Ninja Theory made their game more accessible for newcomers, but they have done so in such a way that will not alienate past fans of the series. This fun combat dynamic is only made better because of how gorgeous the game looks. The many varied areas you will traverse are expertly crafted and eye catching. When Dante enters limbo, an alternate reality where the demon slaying takes place, the environment changes around you drastically. The way these levels have been designed are impeccable. One mission you're causing havoc in a soda factory, the next in a news station. This was easily my favorite part of Dante's latest adventure.

DmC is a must play for fans of the series and is a great starting point for new comers. Even if you might not like the look of the new Dante or how much the game has changed, you would be doing yourself a huge disservice as a fan to turn this one down. Lovers of action need look no further than DMC.


Devil May Cry Devil May Cry
Format: Xbox 360
Publisher: Capcom
Developer: Ninja Theory
ESRB Rating: M for Mature (17+)
Official Site:

Rating: 8.5 / 10

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