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'Dishonored' DLC continues the adventure
May 6, 2013
By Alexander Cattani - G4 Canada
2012’s Dishonored was an experience that boasted both originality and quality. Its stealth gameplay was accessible, while also making you feel like a true assassin. Its emphasis on player choice coupled with an engrossing world quickly made me a fan. It was a breath of fresh air and one of my top games of 2012.
Following the success of Dishonored, Arkane studios have confirmed that future installments are in the cards. But until then, we are treated to The Knife of Dunwall, the first of two story-driven DLCs.
Players step into the boots of the familiar Daud, the same assassin that murdered the empress of Dunwall, a significant event that kicks off the narrative for the first release. During the brief three mission adventure, you will learn more about Daud, his motivations, and what he plans next.
Here lies a man full of regret, who lives a tortured life because of his past decisions. In contrast to Corvo, the protagonist of the first game, Daud is more established. Whereas Corvo was a conduit for the player, our new assassin already has a story; a story that unfortunately ends at what seems to be the worst possible time. Just as I was getting dragged in, I reached the conclusion. The game felt like a slow burn, up until the halfway point of the second mission. This isn’t to say I wasn’t having fun up until then. The scenarios just started to get interesting later, rather than sooner.
The highlight of The Knife of Dunwall is easily Dauds’ second assignment. The sheer amount of ways to approach it encourages more than one playthrough, and in typical Dishonored fashion, the game rewards those willing to do so.
While Daud and Corvo differ in character, they share similarities when it comes to how they play. Daud’s abilities range from superior to odd. He isn’t as stacked as Corvo when it comes to the total number of skills he can possess but the extremely fun Blink ability is clearly a step up from that of his counterpart’s.
Easily one of the most useful skills in the original game, Blink lets player’s teleport short distances in the environment. It was essential in missions and made traversal a blast, if not a little easy. Daud’s version of Blink is even more powerful than his fellow assassin’s as it lets you stop time completely before using it. Daud also possesses the ability of summoning an assistant assassin to fight alongside him when things get hectic. The latter ability is a fun addition but feels somewhat out of place in a game that emphasizes stealth.
The Knife of Dunwall is more Dishonored, which is a good thing. Those who enjoyed exploring the plague ridden streets of Dunwall the first time shouldn’t hesitate to hit the download button and taken back the rich world of that Arkane have created.
The Knife of Dunwall
Rating: 8.5 / 10
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